


Finally, you may want to consider that these games, being ports, are much more profitable than their original versions as the production cost is actually quite negligible compared to the original release, thus trying to even gauge profits is a fools errand and probably not the argument you should have started as even if you can quantify units you absolutely can’t actually prove profits. Moreover I happen to know that a majority of what you’re going to try to use as sales data is both second hand and incomplete.

For instance these “many” exclusives often turn out multi platform over time, meaning they’re not so exclusive. I have my facts straight, you’re making yours up. 引用自 Vayne Atelier:they make money but nowhere near console sales.
